In a dream, choose the line “We’re making progress. This is best done from Joyce.Įvoke the thought of centrism and accept it. Need Jamais Vu and knowledge of the Pale. Completed the 2mm hole quest in the church pass logic test with Soona for the theory. Organizations: The Moralintern, Revacholian Citizen's Militia, EPIS, ICP Representatives: Kim Kitsuragi, The Sunday Friend, Trant Heidelstam Supporting projects: Opioid Receptor Antagonist Thought Cabinet project: Kingdom of Conscience, Jamais Vu. *YOU HAVE BEEN WARNED*Ĭommittee of la Responsabilité Guide (Moralist) HUGE MASSIVE GREAT SPOILERS FROM HERE ON OUT. (Apparently the use of methamphetamine depicted in the game was a no-no from our government - *that’s* where the line is not all the actual horrific content, but a fictional man taking drugs.) Fun fact – I’m Australian and got the game by setting my VPN to New Zealand. Happy to answer any questions you might have. They are more than likely not optimized, but I did a few tests with them to see what the bare minimum requirements for them are. They are based on my experiences getting the achievements on Steam, and whilst I doubt that they differ on console versions, I don’t know for sure. I love this game I honestly don't think I've seen better writing in another game, but for the life of me couldn’t find a decent guide anywhere for the new content with the release of the final cut the 4 political quest guides and 3 additional achievements Hardie’s Heroes, Medal Dispenser and Body, what Body?Īfter 200 hours in this game, I *think* I’ve seen everything (mysterious eyes) so decided to write a walkthrough for each of these. (FINAL CUT)ĭiscoElysium - Political Thought Quests Walkthrough (FINAL CUT) & New Achievements Achievement should pop as soon as you choose the last dialogue.Political Thought Quests guide. In the next dialogue tree, choose the option " "Kvalsund 10-20 HK." (Point at the crane.)" for +1 Torque Dork. Interact with the coat to bring up a dialogue tree, and choose the option " Look around.", some narration about Kim will happen, followed by a passive Interfacing (>4) check " That machine is a Kvalsund 10-20 HK.". Go up as far as you can, where you will see a coat hanging on an adjacent roof. When you answer with one, you are brought back to the tree with the starting " What are you hauling anyway?" option, so follow the steps with Tommy again and answer with whichever option you didn't use the first time around.įinally, go around the back of the Whirling-in-Rags to where Cuno's shack is, pass the Perception 11 check to remove the pile of cladding blocking the entrance, enter and use the ladder to access the roof. Two of the options in the following tree will give +1 Torque Dork, " That a FALN A-6 you got there?" and " Yeah, these lorries are pretty neat.". After Tommy replies, a passive Encyclopedia check (>4) starting with " A motor lorry, also called a *camion* on Caillou and neighbouring islands." should come up. The next one will have the option " That's your machine behind you?". Skip through his conversation until the option " What are you hauling anyway?" comes up, reply however you want in the next tree. Next go talk to Tommy Le Homme, the man stood against the back of a lorry almost next to Kim's Kineema. A passive interfacing check (>4) starting with " Your fingers waste no time closing around the handle." should come up, +1 Torque Dork. Once Kim has joined the party, interact with Kim's Kineema and choose "Run your fingers over one of the steering levers.". Skip though everything until Kim joins your party. Signature skill shouldn't matter, I had mine on interfacing just to be sure. Start a new game and have these starting stats:
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